Wasteland 3 PC System Requirements


Wasteland 3 PC System Requirements



MINIMUM REQUIREMENTS

OS: Windows 10 (64 bit)
Processor: Intel Core i3-3240 or AMD Equivalent
Memory: 8 GB RAM
Graphics: GeForce GTX 460 or Radeon Equivalent
DirectX: Version 11
Storage: 47 GB available space



MINIMUM REQUIREMENTS

OS: Windows 10 (64 bit)
Processor: Intel Core i5-4440 or AMD Equivalent
Memory: 8 GB RAM
Graphics: GeForce GTX 970 or AMD Equivalent
DirectX: Version 11
Storage: 47 GB available space





The fledgling team had a veteran game developer at their head who was trying something completely different by focusing on storytelling, and they were expected to develop eighty different power sets and controls for a game, despite their parent company, Square Enix, having little to no experience with developing platformers. As any novice developer will tell you, in a platforming game, nothing is more important than nailing player controls and movement. Getting this right once is a challenge, but perfecting it eighty times in the space of two years is a tremendous ask. This wasn’t all that the team had to contend with, though. Balan Wonderworld was set to release for the PlayStation 5 alongside other platforms, and it was decided that the team should make use of many of the new console’s unique features. Said Fujimoto:“Whenever you’re developing on a pre-launch development console, the tricky thing that many may not realize is, if you encounter a bug, it takes more time to resolve whether it was a problem with the game or a problem with the hardware. “On the other hand, the overwhelming specs of the console meant that some technical limitations we faced previously were removed completely. This meant we got a bit carried away with the excitement, coming up with more and more things we wanted to add in during development.” Even right up until the last second, the team were trying to squeeze in extra gameplay gimmicks to appeal to new PS5 owners. Said Fujimoto:“Towards the end of development, we wanted to add a feature that made use of the PS5’s unique capabilities, so we added the adaptive trigger feature to the game. The implementation itself wasn’t too difficult,and the development staff could make minute adjustments however we liked. Thanks to this, we managed to convey the unique character and variation between the 80 costumes even better than before.” It's not hard to see how Balan Wonderworld ran into trouble. A game that was ambitious from the start,failed to take advantage of its team’s primary talents, as everyone tried doing something they were wholly unfamiliar with. Add in their efforts to work with a brandnew games console that nobody had experience developing for, and it’s clear why two yearssimply wasn’t enough time to make Balan Wonderworld shine. The moral of the story feels particularlyrelevant to all of us in 2021. Pace yourself. Don’t push too hard, try not to overwhelmyourself by expecting too much growth during a difficult, stressful period. Celebrate your small successes where you can. Sometimes, you don’t have to go fast.

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